Nightmare Academy RPG
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 Nightmare Academy - Storyline

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.Molly.
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.Molly.


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Join date : 2010-02-24
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Nightmare Academy - Storyline Empty
PostSubject: Nightmare Academy - Storyline   Nightmare Academy - Storyline Icon_minitimeFebruary 28th 2010, 1:04 am

You wake up from a nightmare, shaking from fright. Suddenly, your eyes go wide. Standing at the foot of your bed is the monster from your nightmare. You scream, and the monster lets out a blood-curdling screech that would have scared Gary Robberts (or Chuck Norris, whichever you prefer) silly. Suddenly, a group fo 3 people burst into your bedroom, 2 men and a woman. The woman is holding a binder, rapidly jotting down notes, one of the men is holding a two-handed sword, and the other had his hands out. The man with the sword starts fighting the monster, backing it up towards the wall. When it gets there, the man's arms (whose arms are out) have a purple aura run across them, snapping this way and that. A portal opens up right behind the monster, and poof! It falls through. Your (parent/parents/guardian/guardians) burst in, and demand to know what's going on.

((Just some backround information before you hear how they explain the situation))

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There are people, with very vivid imaginations, who have something called "the Gift". When people who have the Gift get nightmares, monsters come into our dimension, from an alternate imension, a place called the Nether. In the Nether, there are many different rings, and depending on what ring you are in, there are different ranked monsters. As they increase in rank, then these monsters migrate towards the center. There is the Outer Ring, which has Rank 1 monsters. (Most people portal here whenever they are going to anouther place on Earth, since you can't portal directly there). In Ring Two, there are Rank 2 monsters, and so on for 5 more Rings. In the center, the 6th ring, the center of the bulls-eye, the "Inner Circle", is where the baddest monsters are. Where the four named live in their giant castles.

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There is an island, filled mostly with forrest. But on the beach of one side, there is a giant tree. On this tree, there are bits and pieces of old boats, and bridges going across everywhere. Thre is a small cave at the base of the tree, and a clearing a bit West of that. This place, is Nightmare Academy. Nightmare Academy is where people with the Gift come to be trained to learn how to use it, depending on what the Trout of Truth(*) decides. If you are a Nethermancer, you will be trained to open portals into the Nether, and from the Nether back onto the Earth in teh small tree cave. If you are a Banisher, then you will learn how to fight Nether-creatures, to protect those innocent, in the clearing down by the base of the tree. If you (sadly) lose the Gift, then you will be trained to become an Operator, those who record what goes on during missions, organizes the team when in need, and such. They are trained inside a giant knot in the tree. All who graduate from the three sections of training, graduate from Nightmare Academy, and go to work at the Nightmare Division. There, you will go on missions to stop nether creatures, help mortals, and such.

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(*) = Trout of Truth - The Trout of Truth is found in the 3rd Ring of the Nether, (in a completely safe area, no monsters ever come there) in a small lake. There is a tiny island in the center, with stepping stones leading into it. You step on the stones until you reach the center island. Once you get there, you shout out what you think you are- either a Banisher or a Nethermancer. If you are right, the trout will do nothing. (Note: the Trout can tell if you are lying, whether you know it or not.) If you are wrong, it will pick you up in its mouth and throw you onto the ground around the lake, as if disgusted to have something/someone that has lied on/in its lake.




Tell me, how bad are your nightmares?
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